Anja Stork

Tips for the Design of VR Interfaces

Anja Stork,

Summer holidays for our customers – and for us a good time to explore exciting, new topics. My colleagues Renate, Ralf and I therefore used the quieter days to approach the subject of virtual reality (VR). We researched a useful collection of articles and videos, which I would not like to hide from you:

Anja Stork,

What is the Green in the Sauce?

As a UX consultant, I often deal with the question of how to best prepare my thoughts so that our customers can better understand our ideas and concepts, and thus can comprehend them better. In this context, I have always dealt with mechanisms of communication and constructs, which support the composition of a presentation or a conversation. Even though these findings are already considered to be known, it is useful to recall them again and again.

Anja Stork,

An Interview with Maximiliane Wagner on the Methodical Approach to Create Creativity

The term “creativity” comes from the Latin word “creare”, which means “create” or “generate”. An intuitive and often used definition is that creative ideas are both new and useful as they provide a suitable solution for a problem. In this interview with Maximiliane Wagner, an experienced UI conceptualizer who has been working on the topic of methods for creativity for some time, we present methods that support the creative development process. Since, at coeno, we are mostly involved in UI development and design,

Anja Stork,

A Successful World Usability Day in Munich

On November 12, IT architects, concept developers, UX designers, usability specialists and product managers from all over the world met for World Usability Day (WUD), an event started by the international User Experience Professionals Association (UXPA) in 2005. After giving a presentation last year at WUD in Bonn, I became part of the organizing team for the event this year in Munich.

Anja Stork,

With Rapid Contextual Design (RCD) to Structured Requirements

In my search for methodical approaches to develop good user interfaces, the book Rapid Contextual Design – A How-to Guide to Key Techniques for User-Centered Design was recommended. This is a very good and practical description of how user requirements can be collected based on context interviews and structured with the help of different workshops to ultimately develop new solutions.

Anja Stork,

Innovate with Rapid Contextual Design – A Review

To share the experiences that we had with the Rapid Contextual Design Process, we (Anja and Josef) decided to carry out a brief interview and summarize this article.
Both of us have already discussed the interviews with users, their habits and requirements, and collected them in individual interpretation sessions and cataloged them in so-called affinity notes. Josef then prepared and implemented the affinity diagraming and visioning sessions to serve as the moderator, and Anja participated as part of the team.