Typography for TV applications

For TV apps, choosing the right font is crucial. Good legibility, a contemporary appearance and, if necessary, brand recognition should be the key factors…

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Product manager vs. user: For good UX you need the requirements of both

Ideally, this has little to do with what individual decision makers or product managers personally find, but rather with what users really want.

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User Experience – Usability & flashy Design?

Requirements, Usage Requirements, Requirements or Needs & Features - call it what you want, but involve the users in the creation! A field report.

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High Resolution Displays - An understandable explanation

Not all pixels are the same - High-resolution displays have more device pixels on the screen than a standard display, resulting in a sharper image.

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Eat or die: viewers hardly play a role for the TV industry

The TV industry apparently still has little interest in consciously and seriously addressing the expectations of the user. We would like to change that.

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Plea for reduced interaction possibilities on TV screens

Desktop users are used to using the File Explorer on PC systems and, like the Finder on Apple computers, as a central file manager. Why this is practical?

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The challenge of the mobile Internet

Desktop users are used to using the File Explorer on a PC and, like the Finder on Apple computers, as a central file manager. This is useful, because…

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Xbox One - in future THE entertainment center in your living room?

Microsoft's latest generation of consoles has been heralded as a device designed to revolutionize the way people use game consoles in their living rooms.

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Training as certified usability engineer at the Fraunhofer Institute

In this article I describe how I have learned in theory about context analysis, derivation of usage requirements, design creation and user testing.

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